Eirlyss at the end of the weekend.
The third and final beta weekend event for Guild Wars 2 has come and gone. We just have over a month left until release now.
This is going to be a long month.
As should be surprising to no one, I spent the vast majority of my time in the sylvari areas. My main of choice for this BWE was Eirlyss, a sylvari Guardian. I did create several other characters (Katte, an asura Warrior, Dairina, a sylvari Elementalist, and Riannah, a sylvari Thief…yeah, I like sylvari!), but I spent the vast majority of the time on Eirlyss. I did play all the way through the personal story available for the beta, having chosen having a vision of the White Stag and finding “Where life goes, so shall you” as the most important of Ventari’s teachings as my personal story choices. I have so, so, so many thoughts on the sylvari storyline that I saw that just…wow. If you’re a Guild Wars lore buff? The sylvari storyline will likely be your favorite. In the beta, a few questions were answered, and more brought up.
And it certainly did a damn good job of getting me extremely patient for launch to see where this storyline goes. A small hint – remember seeds that Ronan found and planted one of, that grew into the Pale Tree? We find out a bit more about that.
I also noticed that the sylvari storyline seems to be the widest and the most concerned with the outside world. Yes, the story is still about you, but what I played of the other storylines (completed human, made a bit into the other three), they remain heavily involved with just you. The sylvari storyline is…definitely less so, and I like this. For example, in the White Stag storyline, I was trying to stop the Nightmare Court from corrupting the White Stag, a creature of the Dream that is a manifestation of hope, to despair and letting it loose back into the Dream to try and corrupt future sylvari. I defended the Grove from an attack from the Court. The “where life goes, so shall you” storyline I don’t want to go to into at the moment (I’ll likely dedicate a future post solely to that) involved trying to keep the Nightmare Court from getting what they referred to as the Harbinger, something or someone they wanted to use against the Grove and the Pale Tree. The sylvari storyline also has the earliest mention of the Elder Dragons that I noticed, with the Pale Tree herself telling her that she believed that you and Caithe would be the ones to face Zhaitan, and that you would be victorious.
Talking with the Pale Tree
So, essentially, I really, really enjoyed the sylvari storyline thus far.
The sylvari themselves are, essentially, perfect. I love how beautiful they are, while remaining something that’s very obviously not human. They have this air of elegance and nobility to them…but if you watch their idle animations, you get to see another side, one of a very young race that is intensely curious, and that is full of innocence. It’s just so absolutely perfect – it looks as though they’re humming something in their head, and sort of idly swaying along with it, along with stopping to look to the side as though they just spotted something interesting, as well as the occasional happy grin.
The Grove is definitely, as far as the capital cities go, the smallest of the five. This, however, is definitely understandable, I think. It’s built in several levels, being more of a vertical city than a horizontal one, which makes sense as it’s built into the bottom of the Pale Tree. It’s also the newest of the cities, housing the newest of the races, which logically speaking is also going to be the smallest in population. It shouldn’t be a massive, sprawling city like the others are.
During the weekend I reached level 25, and got 100% map completion on the Grove, Caledon Forest, Metrica Province, and Brisban Wildlands. If there’s one thing I can say, it’s that I wish that the asura and sylvari each had another zone that’s just solely theirs – they share Brisban, which is a level 15-25 zone. I can understand why – the Maguuma Jungle and Tarnished Coast are only so large, after all – but the other races had a 15-25 zone of their own! Not fair, says I.
I was actually surprised at how much I enjoyed playing Guardian. I tried it briefly during BWE1 and thought it was okay, but I wanted to give it another go. I was undecided between that and Elementalist, and decided last moment that Guardian would be the winner. I actually really, really liked it. Yes, it’s definitely the most support-based profession, and normally I don’t like support. But it’s also a very flexible profession, and I enjoyed being able to swap roles quickly and easily depending on the situation. And my ability to provide support was given the ultimate test during an event in Metrica Province.
Being led to our deaths by Mr. Matthew Medina, aka @barefootmatthew. Whoops
Ahh, yes. The Fire Elemental in Metrica. It spawns at the end of an event chain if the previous one is failed and…well. “Overpowered” is an understatement. The first time I tried it I had to map out to a waypoint after dying and reset my skills and bust out my staff so I could lend some heavy support. I then spent the entire fight healing people, setting up walls to block projectiles, and ressing everyone as they died. We did manage to succeed at the fight…however, as I spent the entire fight lending support instead of attacking, I got no credit for the fight. No gold, no karma, no experience, nothing. I certainly more than participated – of everyone on that bridge I probably spent the most time alive and actually doing things – but as I did not directly attack the elemental it didn’t count? I was a bit annoyed.
The main issue with that fight is, I think, just a variety of elements coming together and working off of each other to wind up being far stronger than intended. The leadup to the room where the fight is is a narrow bridge, which creates a massive chokepoint. The boss does massive AoE attacks, as well as spawning Embers which also attack.
I wound up getting killed by the elemental another time on Sunday evening – a note of warning, partying up with an ANet dev will likely cause in you dying. I almost feel bad for the random people who spotted the ANet logo as we ran past and followed along only to be led to their deaths…but on the other hand, I think that attempt was one of the highlights of my weekend. Plus now they know exactly how overpowered that event is, always a plus!
The finale, the Hunger Royale (Hunger Games and Battle Royale combined) was certainly entertaining, but I felt like it was hindered by the size of the map. Metrica was just too large for something like that – we spent the most time just running before we’d come across anyone else. Still, I got to send Dak flying as we wound up on opposite teams, so that was entertaining.
I never did get to climb to the top of the Pale Tree, but I did go up into the Omphalos Chamber and found the highest spot in there I could get to, so I guess that wins!
As far as new additions…I love vistas. Some could be quite the puzzle to figure out how to reach, but as I’m a veteran of games like Prince of Persia and Assassin’s Creed (and oh how heavily did vistas remind me of syncing viewpoints in AC!), usually just a moment or two of studying the area gave me a path up. They’re also amazing for taking lovely screenshots of the area, something which I took great advantage of.
Now, if only it were August 25th…